🔧 Featured Tool: Better Collider 2D
Synchronizes 2D sprite animations with precise polygon colliders for frame-perfect collision handling.
- ✅ Sprite-to-collider mapping
- ✅ Inspector-based workflow
- ✅ Multi-animation support (Idle, Run, etc.)
- ✅ No runtime overhead
- ✅ Supports BoxCollider2D, CircleCollider2D, PolygonCollider2D and more
- ✅ Automatically activates colliders based on current sprite name
- ✅ Works with SpriteRenderer and Animator-driven animations
- ✅ Easy setup with child GameObjects as named colliders
- ✅ Manual or automatic update options (via LateUpdate)
- ✅ Full source code included (C#)
- ✅ Demo scene and animated slime character included
- ✅ Tested with Built-in Render Pipeline
- ✅ No third-party dependencies
🎮 Unity 2020.3+ compatible
📦 Coming soon on Unity Asset Store
📬 Contact
Email: ardasenoglu@gmail.com
GitHub: github.com/ardasenoglu