Arda Şenoğlu — Unity Tools Developer

Creating lightweight tools and assets for 2D Unity games

🔧 Featured Tool: Better Collider 2D

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Synchronizes 2D sprite animations with precise polygon colliders for frame-perfect collision handling.

  • ✅ Sprite-to-collider mapping
  • ✅ Inspector-based workflow
  • ✅ Multi-animation support (Idle, Run, etc.)
  • ✅ No runtime overhead
  • ✅ Supports BoxCollider2D, CircleCollider2D, PolygonCollider2D and more
  • ✅ Automatically activates colliders based on current sprite name
  • ✅ Works with SpriteRenderer and Animator-driven animations
  • ✅ Easy setup with child GameObjects as named colliders
  • ✅ Manual or automatic update options (via LateUpdate)
  • ✅ Full source code included (C#)
  • ✅ Demo scene and animated slime character included
  • ✅ Tested with Built-in Render Pipeline
  • ✅ No third-party dependencies

🎮 Unity 2020.3+ compatible

📦 Coming soon on Unity Asset Store

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📬 Contact

Email: ardasenoglu@gmail.com

GitHub: github.com/ardasenoglu